> For the complete documentation index, see [llms.txt](https://wiki.mmorealms.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.mmorealms.gg/pixelmon-wiki/general-guides/pokemon-forms-and-how-to-change-them.md).

# Pokemon Forms and How to Change Them

**(TAKE PHOTOS ON DIAMOND)**

**Contents**

1. [What is a Pokemon Form?](#what-is-a-pokemon-form)
2. [Regional Forms](#regional-forms)
3. [General Pokemon Forms](#general-pokemon-forms)&#x20;
   1. [Mega Pokemon](#mega-pokemon)
   2. [Legendary/Mythical Pokemon with Forms](#legendary-mythical-pokemon-with-forms)
   3. [Normal Pokemon with Forms](#normal-pokemon-with-forms)
4. [Custom Forms](#custom-forms)

***

### What is a Pokemon Form?

Various Pokemon found on the server will only have one general form as well as a shiny varient of said pokemon. However there are a a fair few pokemon that have alternative forms which are significant for the use within battles as well as their appearance.

### Regional Forms

One of the main different forms you'll see with pokemon is with Regional forms. First introduced with Pokemon Sun and Moon, regional pokemon take a much beloved pokemon and gives it's a twist from it's design, moves all the way to it's typing i.e. Vulpix is usually a fire type pokemon however Alolan Vulpix twists it up by making it a Ice type.

Here you can find a **list of all the different regional forms** based on the region they were first intoduced:

<table data-card-size="large" data-view="cards"><thead><tr><th></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td>🌴 <strong>Regional Forms</strong></td><td><a href="/pages/rgDgbnM2LmJJcHskIz3Y">/pages/rgDgbnM2LmJJcHskIz3Y</a></td></tr></tbody></table>

### General Pokemon Forms

Alongside all of the Regional forms, there are pokemon that already have normal forms you can switch between compared to regionals where you can only have one or the other. How you change these forms varies depending on the pokemon. We will list all of the pokemon with forms below and how you change between them:

#### Mega Pokemon

There is a lot of Pokemon and Legendaries that have Mega Forms which are obtainable on the server. To learn more about them you can read our guide here which includes every Mega Pokemon obtainable on the server:

{% embed url="<https://wiki.mmorealms.gg/pixelmon-wiki/general-guides/complete-guide-to-mega-pokemon>" %}

#### Legendary/Mythical Pokemon with Forms

It's important to note that with most of these legendaries that have multiple forms you will need to revert back to it's normal form if you wish to change it into a different form.

<details>

<summary>Groudon and Kyogre  <strong>(AVAILABLE)</strong></summary>

<figure><img src="/files/U1kUWD3z0rsXa1ZiLm0q" alt="" width="563"><figcaption><p>Primal Kyogre and Groudon</p></figcaption></figure>

**How to change form:**&#x20;

For **Primal Kyogre** you will need to give your Kyogre a **Blue Orb** to hold and send it into battle.

For **Primal Groudon** you will need to give your Groudon a **Red Orb** to hold and send it into battle.

***

The **Blue Orb** is created by first obtaining 10 Alpha Shards, and placing them down on the same block to construct a full Orb. These shards can be found by fishing in Oceanic Biomes. The **Red Orb** is created in much the same way, instead of Omega Shards from fishing in Arid Biomes.

<figure><img src="/files/y5JRJFPctHvdenRwtB3D" alt="" width="281"><figcaption><p>Incomplete Orbs beside their corresponding Shards</p></figcaption></figure>

<figure><img src="/files/ztrPvVhIxQdnA3R9ovAX" alt=""><figcaption><p>Complete Orbs</p></figcaption></figure>

</details>

<details>

<summary>Deoxys  <strong>(AVAILABLE)</strong></summary>

There are 4 main forms you can find for Deoxys each bringing it's own benefit. These forms are as follows:

**Normal Form:**

<figure><img src="/files/Ni2bw0gqeMJQDWc6n0Z3" alt="" width="375"><figcaption></figcaption></figure>

**Attack Form**:

<figure><img src="/files/FJK6yFgoU5flyfoKDPcz" alt="" width="290"><figcaption></figcaption></figure>

**Defense Form**:

<figure><img src="/files/LEJUVRI4XnFMZo7k01P7" alt="" width="330"><figcaption></figcaption></figure>

**Speed Form**:

<figure><img src="/files/oJjLK2tWGayDGMPMHSko" alt="" width="360"><figcaption></figcaption></figure>

#### **How to change form:**&#x20;

You will need to interact with the Deoxys using a **Meteorite**, which cycles through the available forms upon each use. The **Meteorite** can be crafted using the following recipe:

<figure><img src="/files/xXuA0S4ZdU753BLFKVlr" alt="" width="356"><figcaption><p>3x End Stone + 1x Moon Stone + 2x Moon Stone Shards</p></figcaption></figure>

</details>

<details>

<summary>Dialga, Palkia and Giratina  <strong>(AVAILABLE)</strong></summary>

<figure><img src="/files/jQtpNuz5895jQEXV49LX" alt=""><figcaption><p>Origin Dialga, Palkia and Giratina</p></figcaption></figure>

**How to change form:**&#x20;

In order to change the creation trio into their Origin forms, you will need to give them each their corresponding item to interact with.

| Pokemon  | Item                                                                            |
| -------- | ------------------------------------------------------------------------------- |
| Dialga   | Adamant Crystal <img src="/files/XAw6Rcih5dqj4eNvdE3K" alt="" data-size="line"> |
| Palkia   | Lustrous Globe <img src="/files/gX6XKsBznHn5XCnL3ZBC" alt="" data-size="line">  |
| Giratina | Griseous Core <img src="/files/mhRW5WlRVEwBxf2hxxbW" alt="" data-size="line">   |

**Why change their forms?**

Each form comes with it's own benefits and drawbacks so it's not just a re-skin since some builds might work better for origin form Dialga compared to it's base form when catching it since their stats have been shifted around.

</details>

<details>

<summary>Shaymin  <strong>(AVAILABLE)</strong></summary>

<figure><img src="/files/tex5iA6VyNtjM8XQf2XH" alt=""><figcaption><p>Land Shaymin and Sky Shaymin</p></figcaption></figure>

**How to change form:**&#x20;

In order to change Shaymin into it's **Sky Form**, you need to use the **Gracidea** flower on it.

<figure><img src="/files/Axk0K6Dz7pofHi7IdGwl" alt=""><figcaption><p>Gracidea</p></figcaption></figure>

Once you have evolved the Shaymin, it will gain the **Flying** typing alongside a increase in **Speed and Attack**.

In order to return Shaymin into it's **Land Form**, you can throw it out of its Pokeball during the Night.

</details>

<details>

<summary>Arceus  <strong>(AVAILABLE)</strong></summary>

<figure><img src="/files/RfRF6dnIxePikUi77sSK" alt=""><figcaption><p>Variety of Arceus Forms</p></figcaption></figure>

**How many forms are there?**

There are 18 different forms for Arceus which players can chose between. Each of these forms correlate to a different typing of not only Arceus itself but the move Judgement.

**How to change form:**&#x20;

You can easily change Arceus' form by giving it one of the 18 different Elemental Plates to hold.

| Type     | Plate                                         |
| -------- | --------------------------------------------- |
| Normal   | Blank Plate ![](/files/mYU7FWBjJ7wuNCRCxYxM)  |
| Dragon   | Draco Plate ![](/files/Apb4xfbd8bChvrG2ZDMu)  |
| Dark     | Dread Plate ![](/files/Ndf9vQjCa3Frc5OeVk6s)  |
| Ground   | Earth Plate ![](/files/IfK87g60jpLZQ7XS5QDv)  |
| Fighting | Fist Plate ![](/files/XxrLOM8wFRjUDAw4Ayno)   |
| Fire     | Flame Plate ![](/files/3sPWhycNOEkC73bdJuhF)  |
| Ice      | Icicle Plate ![](/files/EuVBrmjZRRosJrdzxWno) |
| Bug      | Insect Plate ![](/files/34siwb4ksl4iZK9sBeqG) |
| Steel    | Iron Plate ![](/files/elRL08Udr7qAgKy8E9q4)   |
| Grass    | Meadow Plate ![](/files/JGvD5PCcPc6xNH6OmlZz) |
| Psychic  | Mind Plate ![](/files/ohSjpI3hqoAAAxwlhJdn)   |
| Fairy    | Pixie Plate ![](/files/GtIztkMBZFWJhIiC1rgJ)  |
| Flying   | Sky Plate ![](/files/oD6vbhMlOZwMJJayy07j)    |
| Water    | Splash Plate ![](/files/EiK7bTIsQrOm6JCQqfwC) |
| Ghost    | Spooky Plate ![](/files/PwVME4wAhanoHbcTAHa9) |
| Rock     | Stone Plate ![](/files/IV3svhLbI1vpJUXM0nvY)  |
| Poison   | Toxic Plate ![](/files/8xy2q9ovaw7h7Y01ZhRQ)  |
| Electric | Zap Plate ![](/files/Z4fNo9cUI4byWHgsmLCZ)    |

</details>

<details>

<summary>Tornadus, Thundurus, Landorus and Enamorus  <strong>(AVAILABLE)</strong></summary>

<figure><img src="/files/9DFhk07WmrfX38y5rVk4" alt=""><figcaption><p>Incarnate Tornadus, Thundurus, Landorus and Enamorus</p></figcaption></figure>

**How to change form:**&#x20;

Changing the forms for each of these is incredibly easy as it only requires a **Reveal Glass** in order to change between the two forms for all 4 of the Legends.

**Why change forms from Incarnate to Therian?**

Alongside seeing the different forms of the 4 legends, there is actually some changes that come with changing their forms which includes:

* **Tornadus** - Incarnate is faster and higher in Special Attack; Therian has higher Defense and speed.
* **Thundurus** - Incarnate is faster; Therian has a much higher Special Attack.
* **Landorus** - Incarnate is more balanced; Therian has a much higher Physical Attack.
* **Enamorus** - Incarnate has high Speed and Special Attack, Therian has higher Defense and Attack.

<figure><img src="/files/ti3bZxT8wYkVierQrnEU" alt=""><figcaption><p>Therian Tornadus, Thundurus, Landorus and Enamorus</p></figcaption></figure>

</details>

<details>

<summary>Kyurem  <strong>(AVAILABLE)</strong></summary>

<figure><img src="/files/0ns6jG2GTtYnG3cFqSvo" alt=""><figcaption><p>Zekrom, Kyurem and Reshiram</p></figcaption></figure>

**How to change form:**&#x20;

In order to change forms for Kyurem you will need to have Kyurem and either Reshiram or Zekrom within your party. Once you do throw Kyurem and the partner out, and interact with the pair using **DNA Splicers**.

<figure><img src="/files/ZYK4p2oArGYqdM46teBv" alt=""><figcaption><p>DNA Splicers</p></figcaption></figure>

**Why Change forms of Kyurem?**

You'll want to change forms of Kyurem given you'll get updated ability, increased stats and a exclusive move to use.

* **White Kyurem** will get the **Turboblaze** ability.
* **Black Kyurem** will get the **Teravolt** ability.

<figure><img src="/files/cM4uiBIBhuIV4z8XpZ4p" alt=""><figcaption><p>Black Kyurem and White Kyurem</p></figcaption></figure>

</details>

<details>

<summary>Keldeo  <strong>(AVAILABLE)</strong></summary>

<figure><img src="/files/ZUPdUP5UhIKs3VW5tfuJ" alt=""><figcaption><p>Ordinary and Resolute Keldeo</p></figcaption></figure>

**How to change form:**&#x20;

In order to change the forms of Keldeo from Normal to Resolute, all you need to do is teach it the move **Secret Sword**.

</details>

<details>

<summary>Meloetta  <strong>(AVAILABLE)</strong></summary>

<figure><img src="/files/A9Vnf3LJIMzokQa65khP" alt=""><figcaption><p>Aria and Pirouette Meloetta</p></figcaption></figure>

**How to change form:**&#x20;

You can change the forms of Meloetta easily mid-battle by using the move **Relic Song** which will change the form from Aria to Pirouette.

**Why change forms from Aria (Default) to Pirouette (Active)?**

Alongside seeing the different forms of Meloetta, there is actually some changes that come with changing their forms which includes:

* **Aria Forme**
  * `Normal/Psychic` Typing
  * Higher Special Attack and Special Defense.
* **Pirouette Forme**
  * `Normal/Fighting` Typing
  * Higher Attack, Defense, and Speed.

</details>

<details>

<summary>Genesect <strong>(AVAILABLE)</strong></summary>

<figure><img src="/files/dH1w86fALVe0dsDpWrUM" alt=""><figcaption><p>Genesect with Different Drives</p></figcaption></figure>

**How to change form:**&#x20;

You can change the forms of Genesect by giving it a different drive to hold, reflected by the drive connected to its back on the model.

**Why change forms?**

By default Genesects move **Techno Blast** will be a normal type move, however it changes to match any drives currently held by the Pokemon.

| Type     | Drive                                        |
| -------- | -------------------------------------------- |
| Normal   | None                                         |
| Fire     | Burn Drive ![](/files/OsW1ozJ8t4w4XHzcf4l3)  |
| Ice      | Ice Drive ![](/files/OVYNB9xZAvJiJgQFXXmj)   |
| Water    | Douse Drive ![](/files/bWn47PNUtMLOZixbUu7T) |
| Electric | Shock Drive ![](/files/oYLOF0QwfQudmaZEccvU) |

</details>

<details>

<summary>Xerneas (AVAILABLE)</summary>

<figure><img src="/files/p5qkJJXNj6gF1EUAZune" alt=""><figcaption><p>Neutral and Active Xerneas</p></figcaption></figure>

**How to change form:**&#x20;

Xerneas will change forms automatically, using the Neutral form outside of battle, and the active form inside of battle.

</details>

<details>

<summary>Zygarde  <strong>(AVAILABLE) ============================== INCOMPLETE</strong></summary>

<figure><img src="/files/BCJ5wYBz39HJFsFaj03s" alt=""><figcaption><p>Zygarde 10%, 50% and Complete (100%) Forms</p></figcaption></figure>

**How to change form:**&#x20;

<mark style="color:$danger;">Zygarde forms are defined by their 'cell count', being a naming convention to relate the form to the number of cells required per the games story to create it.</mark>

<mark style="color:$danger;">To change Zygardes form, its level must be at least equal to the cell count of the form you wish to change it into. For example, if you want a 50% Zygarde, it must first be at least level 50. Afterward, give the Zygarde a</mark> <mark style="color:$danger;"></mark><mark style="color:$danger;">**Slime Block**</mark><mark style="color:$danger;">.</mark>

</details>

<details>

<summary>Hoopa  <strong>(AVAILABLE)</strong></summary>

<figure><img src="/files/iV4mUYy3NjvIa6N4JpAb" alt=""><figcaption><p>Confined and Unbound Hoopa</p></figcaption></figure>

**How to change form:**&#x20;

In order to change Hoopa between forms you will need to interact with it using the **Prison Bottle**. After 3 in-game days, Hoopa will revert to its confined form.

<figure><img src="/files/Zz1NnJtrvD0MIesXM0yl" alt=""><figcaption></figcaption></figure>

**Why change Hoopa's form into Unbound?**

You'll want to change Hoopa's form so that you get increased power, different moves as well as changing Hoopa's typing from **Psychic/Ghost** in it's Confined form into **Pyschic/Dark** within it's Unbound form.

</details>

<details>

<summary>Silvally  <strong>(AVAILABLE)</strong></summary>

<figure><img src="/files/tVIbbRTdmLMhxQo1iwol" alt=""><figcaption><p>Variety of Silvally Forms</p></figcaption></figure>

**How many forms are there?**

Like with Arceus, there are 18 different forms for Silvally which players can chose between. Each of these forms correlate to a different typing from Fire to Dragon.

**How to change form:**&#x20;

You can easily change Silvallys form by giving it one of the 18 different Elemental Memories to hold.

| Type     | Memory                                           |
| -------- | ------------------------------------------------ |
| Bug      | Bug Memory ![](/files/sam0wMLXFKupmyjHDYAC)      |
| Dark     | Dark Memory ![](/files/Sgznb84DcJErrLN6e9Uw)     |
| Dragon   | Dragon Memory ![](/files/ePRsPpbmlmDYe6Eu5NGQ)   |
| Electric | Electric Memory ![](/files/eJzL95k7sz8i6xxcjJtF) |
| Fairy    | Fairy Memory ![](/files/Zv3S9pnfHTft1C0XdRP7)    |
| Fighting | Fighting Memory ![](/files/kOupUF1uihOwFDqwJjPl) |
| Fire     | Fire Memory ![](/files/FN5UMx4FzO08SK1rDRRA)     |
| Flying   | Flying Memory ![](/files/w5bXZQaGdRilaHPQ6g9T)   |
| Ghost    | Ghost Memory ![](/files/8zBEbCnlUgLZr5zlTmsw)    |
| Grass    | Grass Memory ![](/files/l9vKjAzQGFtKGImesLf1)    |
| Ground   | Ground Memory ![](/files/7VdYa7BSgaCsztmHAl9x)   |
| Ice      | Ice Memory ![](/files/sWkstFX2uLzFWIGNHKTA)      |
| Poison   | Poison Memory ![](/files/Om6hb34YC116HNqTx4x6)   |
| Psychic  | Psychic Memory ![](/files/UeqvMK7nmJr56urdGb7b)  |
| Rock     | Rock Memory ![](/files/KPIikoqzvuxO9cUXUeMq)     |
| Steel    | Steel Memory ![](/files/tkT6LmxYUJhF3CdG4uho)    |
| Water    | Water Memory ![](/files/VznJ0LVYbddikjGzt1Ix)    |

</details>

<details>

<summary>Necrozma  <strong>(AVAILABLE)</strong></summary>

<figure><img src="/files/oWlVXD9DgYDTQfIRoz1Y" alt=""><figcaption><p>Solgaleo, Necrozma and Lunala</p></figcaption></figure>

**How do I change Necrozma's form?**

In order to change Necrozma's form you'll need either Solgaleo or Lunala, and their corresponding item.&#x20;

For Dusk Mane Necrozma, use an **N-Solarizer** ![](/files/jhZWaxpvRBSeHQsV7nTS) on Necrozma and Solgaleo

For Dawn Wings Necrozma, use an **N-Lunarizer** ![](/files/7mTwGzum0qlU4tuSVEAI) on Necrozma and Lunala

<figure><img src="/files/PG8RpkOs515oUIIcrCXD" alt=""><figcaption><p>Dusk Mane and Dawn Wings Necrozma</p></figcaption></figure>

**Ultra Necrozma**

In order to obtain the **Ultra Necrozma** form all you'll need to do is give one of the **Fused Forms** of Necrozma **a Necrozmium-Z** to hold, and equip a **Mega Band.** Then once in-battle, you may use the Z-Move variant of Necrozmas signature move, **Photon Geyser** to initiate the transformation.

<figure><img src="/files/DGiEPz3o0pWgbC702yLx" alt=""><figcaption><p>Ultra Necrozma</p></figcaption></figure>

**Why change forms?**

You'll want to change the forms of Necrozma given the fact they'll come with exclusive moves, better stats and designs.&#x20;

* **Dusk Mane** form will become Psychic and Ghost.
* **Dusk Mane** form will become Psychic and Steel.
* **Ultra Necrozma** will become Psychic

</details>

<details>

<summary>Zacian and Zamazenta  <strong>(AVAILABLE)</strong></summary>

<figure><img src="/files/q926HFrh4TDTagu6qahr" alt=""><figcaption><p>Crowned Zacian and Zamazenta</p></figcaption></figure>

**How do I change their forms?**

* To transform **Zacian** into it's Crowned Form you need to give it a **Rusted Sword** <img src="/files/NzcsX4Uzits2bBt53KMg" alt="" data-size="line">.
* To transform **Zamazenta** into it's Crowned Form you need to give it a **Rusted Shield** <img src="/files/f9bVCi3flKBKynBBq6aO" alt="" data-size="line">.

**Why change their forms?**

You'll want to change their forms so they can learn their signature moves alongside increased stats for both plus also giving both access to their steel typings.

</details>

<details>

<summary>Urshifu  <strong>(AVAILABLE)</strong></summary>

<figure><img src="/files/dJAgbKV0RTokNNVIZbBw" alt=""><figcaption><p>Urshifu (Single Strike), Kubfu and Urshifu (Rapid Strike)</p></figcaption></figure>

Unlike with most legendaries with forms where you can change between them easily, which Urshifu you obtain is determined with how you evolve it as you won't be able to revert it once you have chosen your respective Urshifu.

**How do I evolve Kubfu into Urshifu?**

Evolving Kubfu is fairly easy as you can choose one of two items to evolve it, however each of these items will determine which form you get.

* Evolve Kubfu whilst it is standing near a **Scroll of Darkness** ![](/files/wTF0OXu4Jm8tp3OTZZHy) in order to evolve it into it's **Single Strike Form**.
* Evolve click Kubfu whilst it is standing near a **Scroll of Waters** ![](/files/7u7jVVWO5oIR9IZCY9C0) in order to evolve it into it's **Rapid Strike Style**.

<figure><img src="/files/gTAuYCmRGEpi9IxSHyUK" alt=""><figcaption><p>Scroll of Darkness and Scroll of Waters</p></figcaption></figure>

**What's the differences between the forms?**

**Single Strike Form** will make your Urshifu into a **Fighting/Dark** Pokemon while **Rapid Strike Form** will make Urshify into a **Fighting/Water** Pokemon.&#x20;

Each form comes with it's own benefits from strengths/weaknesses in battles as well as it's own signature move so make sure you choose the right form for you as once you have evolved it, you unfortunately won't be able to change it to the alternative form.&#x20;

</details>

<details>

<summary>Calyrex  <strong>(AVAILABLE)</strong></summary>

<figure><img src="/files/Irn9xSsoegfYIQVC08YE" alt=""><figcaption><p>Ice-Rider and Shadow-Rider Calyrex</p></figcaption></figure>

**How do I change its form?**

In order to evolve Calyrex into either **Shadow-Rider Form** (*Spectrier*) or **Ice-Rider Form** (*Glastrie*r) all you need to give is have both Calyrex and either Spectrier or Glastrier within your party and interact with them both using the **Reins of Unity** <img src="/files/F2cAZvIqCZkL9KbO2bcL" alt="" data-size="line">.

**Why change Calyrex's form?**

You'll want to change Calyrex's form as you get updated stats, new typing and a new ability to use.

* **Shadow-Rider** becomes a **Psychic and Ghost** Type and gains the ability **As One.**
* **Ice-Rider** becomes a **Psychic and Ice** Type and gains the ability **As One.**

</details>

**Pokemon with Forms currently Unavailable**

Please note at this moment in time most of the forms are inaccessible and will be updated as soon as players can start gaining access to them. Here is a list of all of those that you can't obtain.

<details>

<summary>Eternatus</summary>

<figure><img src="/files/3B5fSUQvgsX3mNeBnuC2" alt=""><figcaption><p>Eternamax Eternatus</p></figcaption></figure>

**How do I change its form?**

As of now, there is no way to obtain an Eternamax Eternatus.

</details>

<details>

<summary>Magearna</summary>

<figure><img src="/files/c9wvRhUvbDPO7KV59tYY" alt=""><figcaption><p>Normal and Origin Form Magearna</p></figcaption></figure>

**How do I change its form?**

As of now, there is no way to obtain an Origin Form Magearna.

</details>

<details>

<summary>Marshadow</summary>

<figure><img src="/files/FBiuTA5EeIXmCFgGyLyL" alt=""><figcaption><p>Normal and Zenith Marshadow</p></figcaption></figure>

**How do I change its form?**

As of now, there is no way to obtain an Zenith Marshadow.

</details>

#### Normal Pokemon with Forms

Alongside Legendaries, general pokemon will also have different forms which range from just from their looks all the way to changing their stats, moves and so on within the game. Here is a list of them all here:

<details>

<summary>Pikachu</summary>

<figure><img src="/files/6VH823eITH9QvtRN4tiF" alt=""><figcaption><p>Cosplay Pikachu Forms</p></figcaption></figure>

**How to Obtain:**

Pikachu posses many forms corresponding to the different Cosplay outfits introduced in Hoenn. Whilst a single Pikachu cannot switch between these forms at will, they can all be obtained individually as rare spawns through [creating a specific curry](https://pixelmonmod.com/wiki/Curry) that matches their own tastes whilst within a forest.

**Curry Preferences:**

* **Rockstar** form: Spicy Curry
* **Belle** Form: Dry Curry
* **Popstar** Form: Sweet Curry
* **Libre** Form: Sour Curry
* **Phd** Form: Bitter Curry

</details>

<details>

<summary>Pichu</summary>

<figure><img src="/files/c9Eab08JvZ7oRrK8RWJq" alt=""><figcaption><p>Spiky-Eared Pichu</p></figcaption></figure>

**How to Change Form:**

Spiky-Eared Pichu is a form that can only be obtained through permanently altering an existing standard Pichu. This is done through using the Forage external move on an Ilex Shrine whilst it has maximum friendship, changing both its form and stats.

**Form Changes:**

By altering your Pichu into the Spiky-Eared form, it will undergo the following changes.

* Level will be set to 30
* Gender will be set to Female
* Ability will be set to Static
* Moves will be set to Volt Tackle, Helping Hand, Swagger, and Pain Split
* Held Item will be set to Zap Plate
* Evolution into Pikachu will be blocked

</details>

<details>

<summary>Mareep</summary>

<figure><img src="/files/64fTUXu7qoSDXEPK813s" alt=""><figcaption><p>Mareep Forms</p></figcaption></figure>

**How to Change Form:**

Mareep is able to have its wool coat temporarily removed by using a pair of shears to obtain the **Shorn** form. This wool coat will naturally regrow by allowing your Mareep to eat grass much like a Vanilla Minecraft Sheep.

</details>

<details>

<summary>Lunatone</summary>

<figure><img src="/files/41W8CVZrQZ9XsCefuse9" alt=""><figcaption><p>Lunatone Forms</p></figcaption></figure>

**How to Obtain:**

By default, Lunatone will appear in the Gibbous Form, however the alternative forms have increase spawn rates depending on the current cycle of the moon phases.

The Minecraft moon undergoes physical changes in shape due to the progression of the in-game daylight cycle.

<figure><img src="/files/KixZrXFeH12zS4ccz3a7" alt=""><figcaption><p>Moon Phases</p></figcaption></figure>

* Full Moon - Phase 0
* Waning Gibbous - Phase 1
* Last Quarter - Phase 2
* Waning Crescent - Phase 3
* New Moon - Phase 4
* Waxing Crescent - Phase 5
* First Quarter - Phase 6
* Waxing Gibbous - Phase 7

**Moon Phases:**

In the order shown within the above image, the different forms have a 17x increase to their spawn rates in the following moon phases.

* **Gibbous** Form: Phases 1 and 7
* **Quarter** Form: Phases 2 and 6
* **Full** Form: Phase 0
* **New** Form: Phase 4
* **Crescent** Form: Phases 3 and 5

</details>

<details>

<summary>Castform</summary>

<figure><img src="/files/noYJ6n5ViisI68He7gwo" alt=""><figcaption><p>Castform Forms</p></figcaption></figure>

**How to Change Form:**

Castform is able to undergo transformations to better adapt to its current environment. This means that due to changes in either the mid-battle weather effects, or the external Minecraft weather, Castform will automatically change.

| Form   | Mid-Battle              | External                                  |
| ------ | ----------------------- | ----------------------------------------- |
| Normal | No weather or Sandstorm | Dawn, Dusk or Night with no precipitation |
| Sunny  | Sun                     | Day with no precipitation                 |
| Rainy  | Rain                    | Rain                                      |
| Snowy  | Hail                    | Snow                                      |

**Typings:**

Dependant on Castforms current form, it will experience a change to its typing.

* **Normal** form: Normal Typing
* **Sunny** Form: Fire Typing
* **Rainy** Form: Water Typing
* **Snowy** Form: Ice Typing

</details>

<details>

<summary>Bidoof</summary>

<figure><img src="/files/NfBgdn19eqaXxwxFucmr" alt=""><figcaption><p>Sir Doofus III</p></figcaption></figure>

**How to Obtain:**

Sir Doofus the Third is a rare variant obtained as a 1/30 chance from catching a wild Bidoof in a Luxury ball. Beyond cosmetic differences, there is nothing unique about the form. Sir Doofus is unable to evolve.

</details>

<details>

<summary>Burmy and Wormadam</summary>

<figure><img src="/files/FKq2Q4g8PKKo7JG8Znyy" alt=""><figcaption><p>Burmy and Wormadam Forms</p></figcaption></figure>

**How to Change Form:**

Burmy will protect itself with materials from its environment to create a cloak. The form that Burmy, and subsequently Wormadam take on is dependant on the ground for which it is currently battling on.

* **Plant** Cloak - Grass, Wood, and other Plant-Based materials
* **Sandy** Cloak - Dirt, Sand, Clay, Stone
* **Trash** Cloash - Other

**Differences between forms:**

Burmy does not have many differences outside of the different models. Wormadam however does change type to match the current form.

* **Plant** Cloak - (Bug/Grass)
* **Sandy** Cloak - (Bug/Ground)
* **Trash** Cloak - (Bug/Steel)

</details>

<details>

<summary>Cherrim</summary>

<figure><img src="/files/IR6wJujk6dAjC3tL2TTI" alt=""><figcaption><p>Cherrim Forms</p></figcaption></figure>

**How to Change Form:**

Cherrim much appreciates bright sunlight so it can properly undergo photosynthesis. In the presence of clear or bright skies, Cherrim will transform into its **Sunshine** form. Whereas if the weather is Rainy or Stormy, it will revert into the **Overcast** form.

**Benefits:**

Upon transforming into the **Sunshine** form, Cherrims ability Flower Gift activates to boost both its own, and allies Attack and Special Defence by 50%.

</details>

<details>

<summary>Shellos and Gastrodon</summary>

<figure><img src="/files/GhZCWd0kfJ0lUc2Ku8RJ" alt=""><figcaption><p>Shellos and Gastrodon Forms. East in blue, and West in pink.</p></figcaption></figure>

**How do I find each form?**

Shellos and Gastrodon typically acclimate to their surroundings, defining which form they take on. This is not the case in Pixelmon, where the chance of finding each form is equal and random. Additionally the forms are purely cosmetic.

</details>

<details>

<summary>Rotom</summary>

<figure><img src="/files/jAgZNrjqo74E9TpcxfW9" alt=""><figcaption><p>Rotom Forms</p></figcaption></figure>

**How to change form?**

Rotom can inhabit many different household appliances. All you need to do is interact with the block corresponding to the Rotom form you would like to receive, in which it will transform. Similarly to revert any changes, interact with the same block and it will transform back into the standard form.

| Form   | Typing            | Block                                    |
| ------ | ----------------- | ---------------------------------------- |
| Normal | Electric / Ghost  | Interact with last block again to revert |
| Heat   | Electric / Fire   | Furnace                                  |
| Wash   | Electric / Water  | Washing Machine                          |
| Frost  | Electric / Ice    | Fridge                                   |
| Fan    | Electric / Flying | Fan                                      |
| Mow    | Electric / Grass  | Mower                                    |

**Why change Rotom's form?**

Each rotom form outside of the base form comes with a brand new typing as well as different moves and upgraded stats. Pick the rotom that best fits your team!

</details>

<details>

<summary>Unown</summary>

<figure><img src="/files/zapTQlOHzIMV6ecAJTvP" alt=""><figcaption><p>Example Unown Forms</p></figcaption></figure>

**How to obtain these forms:**

Unown can take on one of 28 forms, being either a standard alphabet character, along with either an exclamation or question mark. There are no differences between forms beyond cosmetics.

**How do I find a specific form?**

Each of these forms spawns randomly so there's no real way for you to farm for one particular form. You might find the one you want right away, or it could take you 100+. Are you willing to collect them all?

</details>

<details>

<summary>Basculin and Basculegion</summary>

<figure><img src="/files/bc2uP1PrVYDBl3gLaSIS" alt=""><figcaption><p>Basculin and Basculegion Forms</p></figcaption></figure>

**How to obtain these forms:**

Basculin has a variety of forms, each with different purposes. **Red-Stripe** and **Blue-Stripe** are identical in functionality, offering no changes beyond cosmetic differences. On the other hand, **White-Stripe** is a much rarer find, and posses the ability to undergo evolution into Basculgeion upon losing 294 HP through recoil without fainting.

Then depending on the gender of your Basculegion, you will either get the **Red** or **White** form, where Male (**Red**) focusses on Physical attacks, and Female (**White**) focuses on Special attacks.

</details>

<details>

<summary>Darmanitan</summary>

<figure><img src="/files/KdkSCLRehvFDSjuxN2LQ" alt=""><figcaption><p>Darmanitan Forms</p></figcaption></figure>

**How do I change form?**

Darmanitan is able to transform mid-battle thanks to its hidden ability, **Zen Mode**. Either at the start of the battle, or at the end of a turn, if Darmanitans HP is below half its maximum value, it will transform, changing both typing and stats, to serve as a more defensive unit.

**Type Differences:**

| Form                             | Typing       |
| -------------------------------- | ------------ |
| **Unovan** Darmanitan            | Fire         |
| **Unovan Zen-Mode** Darmanitan   | Fire/Psychic |
| **Galarian** Darmanitan          | Ice          |
| **Galarian Zen-Mode** Darmanitan | Ice/FIre     |

</details>

<details>

<summary>Deerling and Sawsbuck</summary>

<figure><img src="/files/kmBoHFgjlQm7DvsWlLIl" alt=""><figcaption><p>Deerlink and Sawsbuck Forms</p></figcaption></figure>

**How to obtain these forms:**

Deerlings and Sawsbucks forms are dependant on the current season, adapted into Pixelmon as a biome variation, where the form that can spawn is dependant on which biome it is currently located in.

* **Spring** - Birches, Flowery
* **Summer** - Forests, Magical, Roofed
* **Autumn** - Redwoods, Taigas
* **Winter** - Freezing Forests, Mt Lanakila

</details>

<details>

<summary>Greninja</summary>

<figure><img src="/files/1MmmbyqeM43P2nDcBeYQ" alt=""><figcaption><p>Greninja Forms</p></figcaption></figure>

**How to obtain these forms:**

Greninja is unique, in the fact it has a secret ability beyond the standard hidden ability. Any Greninja with this secret ability **Battle Bond** is labelled an **Ash-Greninja**. To obtain an **Ash-Greninja**, you must catch it through fishing per the following requirements:

* Fish using a Super Rod
* Fish within the Jungle or Ultra Jungle biome categories
* Fish within deep water

All Ash-Greninja posses the same IVs, being&#x20;

| HP | Attack | Defence | Special Attack | Special Defence | Speed |
| -- | ------ | ------- | -------------- | --------------- | ----- |
| 20 | 31     | 20      | 31             | 20              | 31    |

</details>

<details>

<summary>Vivillon</summary>

<figure><img src="/files/E6Sz2oQ9rL1c6QAedFkE" alt=""><figcaption><p>Examples of Vivillon Forms</p></figcaption></figure>

**How to obtain these forms:**

Vivillon currently posses 21 forms on the server, each of which is restricted to a select set of biomes. The differences are cosmetic only, however with the wide availability, it's possibly a nice collection to obtain.

**How do I get a particular form?**

To obtain a given form, you must either catch a Vivillon, or evolve a Spewpa in the biome corresponding to the wing pattern.

| Archipelago | [Mushroom](https://pixelmonmod.com/wiki/Mushroom)                                                                                                                                                                                                                                                                                                                  |
| ----------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| Continental | [Mesas](https://pixelmonmod.com/wiki/Mesas)                                                                                                                                                                                                                                                                                                                        |
| Elegant     | [Roofed](https://pixelmonmod.com/wiki/Roofed)                                                                                                                                                                                                                                                                                                                      |
| Fancy       | [Plains (Category)](https://pixelmonmod.com/wiki/Plains_\(Category\))                                                                                                                                                                                                                                                                                              |
| Garden      | [Birches](https://pixelmonmod.com/wiki/Birches)                                                                                                                                                                                                                                                                                                                    |
| High Plains | [Redwoods](https://pixelmonmod.com/wiki/Redwoods)                                                                                                                                                                                                                                                                                                                  |
| Icy Snow    | [Freezing Forests](https://pixelmonmod.com/wiki/Freezing_Forests)                                                                                                                                                                                                                                                                                                  |
| Jungle      | [Jungles](https://pixelmonmod.com/wiki/Jungles)                                                                                                                                                                                                                                                                                                                    |
| Marine      | [Beaches](https://pixelmonmod.com/wiki/Beaches)                                                                                                                                                                                                                                                                                                                    |
| Meadow      | [Flower Forest](https://pixelmonmod.com/wiki/Flower_Forest)                                                                                                                                                                                                                                                                                                        |
| Modern      | [Mountainous](https://pixelmonmod.com/wiki/Mountainous)                                                                                                                                                                                                                                                                                                            |
| Monsoon     | [Swamps](https://pixelmonmod.com/wiki/Swamps)                                                                                                                                                                                                                                                                                                                      |
| Ocean       | [Deep Lukewarm Ocean](https://pixelmonmod.com/wiki/Deep_Lukewarm_Ocean), [Deep Ocean](https://pixelmonmod.com/wiki/Deep_Ocean), [Deep Warm Ocean](https://pixelmonmod.com/wiki/Deep_Warm_Ocean), [Lukewarm Ocean](https://pixelmonmod.com/wiki/Lukewarm_Ocean), [Ocean](https://pixelmonmod.com/wiki/Ocean), [Warm Ocean](https://pixelmonmod.com/wiki/Warm_Ocean) |
| Polar       | [Cold Ocean](https://pixelmonmod.com/wiki/Cold_Ocean), [Deep Cold Ocean](https://pixelmonmod.com/wiki/Deep_Cold_Ocean), [Deep Frozen Ocean](https://pixelmonmod.com/wiki/Deep_Frozen_Ocean), [Frozen Ocean](https://pixelmonmod.com/wiki/Frozen_Ocean), [Frozen River](https://pixelmonmod.com/wiki/Frozen_River)                                                  |
| River       | [River](https://pixelmonmod.com/wiki/River)                                                                                                                                                                                                                                                                                                                        |
| Sandstorm   | [Arid](https://pixelmonmod.com/wiki/Arid)                                                                                                                                                                                                                                                                                                                          |
| Savanna     | [Savannas](https://pixelmonmod.com/wiki/Savannas)                                                                                                                                                                                                                                                                                                                  |
| Sun         | [Sunflower Plains](https://pixelmonmod.com/wiki/Sunflower_Plains)                                                                                                                                                                                                                                                                                                  |
| Tundra      | [Freezing](https://pixelmonmod.com/wiki/Freezing), Except in [Frozen Ocean](https://pixelmonmod.com/wiki/Frozen_Ocean), [Frozen River](https://pixelmonmod.com/wiki/Frozen_River) & [Snowy Beach](https://pixelmonmod.com/wiki/Snowy_Beach)                                                                                                                        |

</details>

<details>

<summary>Flabebe, Floette and Florges</summary>

<figure><img src="/files/SfkzINIQb74lkgqLhob9" alt=""><figcaption><p>Flabebe, Floette and Florges Forms</p></figcaption></figure>

**How to obtain these forms:**

Flabebe, Floette and Florges can all spawn naturally as one of 5 different flower colours, with no differences besides cosmetic. This flower colour is retained through evolution.

**AZ Floette:**

There does also exist a unique form of Floette, labelled the **AZ** form. This form can be obtained by using the Sweet Scent external move within either a Flowery or Magical biome. AZ Floette cannot evolve, learns the unique move Light of Ruin, and has improved stats beyond its counterparts.

<figure><img src="/files/3CscsynKp4nZNCaOkX9w" alt="" width="188"><figcaption><p>AZ Floette</p></figcaption></figure>

</details>

<details>

<summary>Meowstic</summary>

<figure><img src="/files/fMLdIkFbm0wwfTDngEcq" alt=""><figcaption><p>Meowstic Forms</p></figcaption></figure>

**How to obtain these forms:**

Meowstics forms are gender dependant and primarily cosmetic only, switching their primary colours between the pair. The only real difference beyond this is their hidden abilities.

**Differences:**

* Meowstic **Female** - Competitive Hidden Ability
* Meowstic **Male** - Prankster Hidden Ability

</details>

<details>

<summary>Aegislash</summary>

<figure><img src="/files/lFP2xEioCxpwZS22CSC9" alt=""><figcaption><p>Aegislash Forms</p></figcaption></figure>

**How to change forms:**

Aegislashs forms are tied to its ability, **Stance Change**. Upon using a damaging move during battle, Aegislash will transform into Blade form at the start of the turn. Similarly upon using the move King's Shield, it will transform into Shield form at the start of the turn.

Each form redistributes Aegislashs stats to better support its planned form of attack or defence.

</details>

<details>

<summary>Oricorio</summary>

<figure><img src="/files/sgPOa1xdR2Qvm3yNUwJ3" alt=""><figcaption><p>Oricorio Forms (Baile, Pa'u, Sensu, Pom-Pom)</p></figcaption></figure>

**How to obtain these forms:**

Oricoios form is dependant on the biome of the forest in which it was caught, mimicing its adaption to its environment (or island) from the mainline games.

* **Baile** Style - Forests
* **Pom-Pom** Style - Birches
* **Pa'u** Style - Taigas
* **Sensu** Style - Roofed

**Differences between forms:**

The different forms will change what typing Oricorio is. These are as follows:

* **Baile** Style - Fire/Flying
* **Pom-Pom** Style - Electric/Flying
* **Pa'u** Style - Psychic/Flying
* **Sensu** Style - Ghost/Flying

</details>

<details>

<summary>Lycanroc</summary>

<figure><img src="/files/WiGdZjMlau8rP5puSpEu" alt=""><figcaption><p>Lycanroc Forms (Midday, Middnight and Dusk)</p></figcaption></figure>

**How to obtain these forms:**

Lycanroc can naturally spawn in their different forms, depending on the time of day that corresponds with the form itself. Alternatively, you can evolve a Rockruff in the same time that once again matches the form itself.

* To get **Midday form** you need to evolve Rockruff in the **Day**.
* To get **Midnight form** you need to evolve Rockruff in the **Night**.
* To get **Dusk form** you need to evolve Rockruff in the **Dusk**.

</details>

<details>

<summary>Wishiwashi</summary>

<figure><img src="/files/15XQiouhcDCnRGAMPLOp" alt=""><figcaption><p>Wishwashi Forms</p></figcaption></figure>

**How to change forms:**

Wishiwashis forms are tied to its ability, **Schooling**. Assuming the Wishiwashi is at least level 20, at the start of a turn it will transform into its **School** form assuming its HP exceeds 25%, offering major boosts to all stats besides HP. Once its HP drops below 25%, it will transform back into its **Solo** form at the end of the turn.

</details>

<details>

<summary>Minior</summary>

<figure><img src="/files/rJVkbKGgg2qxrLDSTxPM" alt=""><figcaption><p>Minior Forms</p></figcaption></figure>

**How to change forms:**

Miniors forms are tied to its ability, **Shields Down**. Upon having its HP drop below half during battle, it will lose the **Meteorite** and transform into its **Core** form, redistributing its defence focused stats into offense, along with a speed increase.

Additionally Miniors core can come as one of 7 different colours, being entirely random during first spawn / creation of the Pokemon itself.

</details>

<details>

<summary>Wooloo / Dubwool</summary>

<figure><img src="/files/54nPkijX3OBMMqvsLUkz" alt=""><figcaption><p>Wooloo / Dubwool Forms</p></figcaption></figure>

**How to Change Form:**

Wooloo and Dubwool are able to have its wool coat temporarily removed by using a pair of shears to obtain the **Shorn** form. This wool coat will naturally regrow by allowing your Pokemon to eat grass much like a Vanilla Minecraft Sheep.

</details>

<details>

<summary>Toxtricity</summary>

<figure><img src="/files/6yFXNxV7P1TI3QC9nKmL" alt=""><figcaption><p>Toxtricity Forms</p></figcaption></figure>

**How to obtain these forms:**

Toxtricity will take on one of two forms depending on its nature and how it tends to act, where **Low Key** (Blue) is more reserved, and **Amped** (Yellow) is more outgoing. As such the form is decided when the Pokemon is first created, either through wild spawns or through evolving from a Toxel.

**Nature Requirements:**

For **Amped Toxtricity** you'll need one of the following natures:

* Hardy
* Brave
* Adamant
* Naughty
* Docile
* Impish
* Lax
* Hasty
* Jolly
* Naive
* Rash
* Sassy
* Quirky

For **Low Key** Toxtricity you'll need one of the following natures:

* Lonely
* Bold
* Relaxed
* Timid
* Serious
* Modest
* Mild
* Quiet
* Bashful
* Calm
* Gentle
* Careful

</details>

<details>

<summary>Sinistea and Polteageist</summary>

<figure><img src="/files/JGnCRkmrc2OzUks8cUyo" alt=""><figcaption><p>Sinistea and Polteageist Forms</p></figcaption></figure>

<figure><img src="/files/inq5L6EjySNLao7E35XR" alt=""><figcaption><p>Underside of Sinistea and Polteageist, showing the Antique labels</p></figcaption></figure>

**How to obtain these forms:**

Sinistea and Polteageist exhibit cosmetic differences based on the origins of the tea pot in which they inhabit. They may either be **Phony** forms, where the pot comes from unknown sources, or **Antique** forms, displayed by the mark of authenticity on their underside (shown on the right).

**Evolving:**

Sinistea requires a specific item to evolve, being a pot corresponding to its own authenticity. To evolve a **Phony** Sinistea, you need a **cracked pot**, whereas to evolve an **Antique** Sinistea, you need a **chipped pot**.

</details>

<details>

<summary>Alcremie</summary>

<figure><img src="/files/KcCTKKfQuAgkkpsP6Li4" alt=""><figcaption><p>Examples of Alcremie Forms</p></figcaption></figure>

**How to obtain these forms:**

Alcremie's form is influenced by its evolution conditions from Milcery, including both which evolution item (sweet) is used along with the time and location.&#x20;

**How to evolve Milcery:**

In order to evolve Milcery into Alcremie you'll need to **give it a sweet to hold**. The full list of sweets include:

* Strawberry Sweet
* Love Sweet
* Berry Sweet
* Clover Sweet
* Flower Sweet
* Start Sweet
* Ribbon Sweet

Now the time of day does also pay a factor into what style you might end up with. Once your Milcery has a sweet all you need to do is go into the **status menu** and **evolve it** into the form you wish it to be.

Below you will find a detailed graph sourced from the Pixelmon Wiki which shows the combinations needed to achieve every form.

<figure><img src="/files/2w0AVLBR9Joh3LoQurvP" alt=""><figcaption></figcaption></figure>

</details>

<details>

<summary>Eiscue</summary>

<figure><img src="/files/hRaFIMnJcflb2OUybepL" alt=""><figcaption><p>Eiscue Forms</p></figcaption></figure>

**How to change forms:**

Eiscues forms are tied to its ability, **Ice Face**. Upon being hit by a physical attack, the ice head will absorb all damage and crack, redistributing many defence focused stats into speed. Whilst the battle is under the hail condition, the ice face may be restored.

</details>

<details>

<summary>Indeedee</summary>

<figure><img src="/files/0YktAREtlMJl5W6fOzFH" alt=""><figcaption><p>Indeedee Forms</p></figcaption></figure>

**How to obtain these forms:**

Indeedee has two forms based on its gender, with male shown on the left, and female on the right. The differences between both gender exceeds beyond cosmetic only, being relevant to both stat distribution and abilities.

Male Indeedee offers greater attack and speed, whilst being able to posses the ability **Inner Focus**. Whereas Female Indeedee offers greater defences, whilst being able to posses the ability **Own Tempo**.

</details>

<details>

<summary>Morpeko</summary>

<figure><img src="/files/RUYuYUfeBYPUtVXNsqPF" alt=""><figcaption><p>Morpeko Forms</p></figcaption></figure>

**How to change forms:**

Eiscues forms are tied to its ability, **Hunger Switch**. At the end of every turn, Morpeko will switch between **Fully Belly** Form and **Hangry** Form, allowing the typing of its signature move **Aura Wheel** to change between Electric and Dark respectively.

</details>

<details>

<summary>Ursaluna</summary>

<figure><img src="/files/rwOx5z5InhEpxkACAggV" alt=""><figcaption><p>Ursalune Forms</p></figcaption></figure>

Currently only Ursalunas **Base** form is available, whilst the **Blood-Moon** can only be obtained through cheats, making it unavailable entirely on the server, as demonstrated by its lack of an in-game model.

</details>

<details>

<summary>Oinkologne</summary>

<figure><img src="/files/68qw7FQCdhFXFXMtK6gt" alt=""><figcaption></figcaption></figure>

**How to obtain these forms:**

Oinkologne has two forms based on its gender, with female shown on the left, and male on the right. The differences between both gender includes stat changes.

Male Oinkologne offers greater attack and physical defence, whilst female Oinkologne offers greater HP and special defence.

</details>

<details>

<summary>Maushold</summary>

<figure><img src="/files/mgJuDkrvm2AYy0ckbZR5" alt=""><figcaption></figcaption></figure>

**How to obtain these forms:**

Upon evolution from Tandemaus, Maushold expands its family in which the number of children can vary. In a majority of cases, Maushold will be in its **Family-Of-4** form, however with a **1% chance** during evolution, it may instead turn into the **Family-Of-3** form, being a cosmetic difference only.

</details>

<details>

<summary>Squawkabilly</summary>

<figure><img src="/files/E3aJfOJkQa0PmAMCiAQs" alt=""><figcaption></figcaption></figure>

**How to obtain these forms:**

Each form of Squawkabilly is available on the game, but they **all spawn in the same locations** so you'll have to be lucky to find one particular one if you want on particular form.&#x20;

The hidden ability of the **Blue** and **Green** forms is **Guts**, whilst form the **Yellow** and **White** forms it is **Sheer Force**.

</details>

<details>

<summary>Palafin</summary>

<figure><img src="/files/49PXzFfkm4HCT3x1iolO" alt=""><figcaption></figcaption></figure>

**How to change forms:**

Palafins forms are tied to its ability, **Zero to Hero**. When first sent into battle, it will be in its **Zero** form, however after switching out and later switching back into the same battle, it changes into its **Hero** form, offering increased stats in all offences and defences.

</details>

<details>

<summary>Tatsugiri</summary>

<figure><img src="/files/djshvQRKaHORBjsfAbgl" alt=""><figcaption></figcaption></figure>

**How to obtain these forms:**

Each form of Tatsugiri is available on the game, but they **all spawn in the same locations** so you'll have to be lucky to find one particular one if you want either it's Stretchy, Droopy or Curly forms.

**Benefits to each form**

Outside of different textures, each form comes with their own benefit:

* **Droopy Form** will boost **Defense Stat** when using the move Order Up
* **Curly Form** will boost **Attack Stat** when using the move Order Up
* **Stretchy Form**  will boost **Speed Stat** when using the move Order Up

</details>

<details>

<summary>Dudunsparce</summary>

<figure><img src="/files/A3rhDv6HUdGc95NscLMk" alt=""><figcaption></figcaption></figure>

**How to obtain these forms:**

Upon evolution from Dunsparce, Dudunspace expands its body length in which the number of segments can vary. In a majority of cases, Dudunsparce will be in its **2-Segment** form, however with a **1% chance** during evolution, it may instead turn into the **3-Segment** form, being a cosmetic difference only.

</details>

<details>

<summary>Poltchageist and Sinistcha</summary>

<figure><img src="/files/17O3yjrK6e44ZPbD6YBE" alt=""><figcaption></figcaption></figure>

Currently Sinistcha and Poltchageist are not available within the mod, so cannot be obtained on the server. This is demonstrated by their lack of in-game models, meaning there are also no visual differences between forms at the moment.

</details>

### Custom Palettes

Outside of the normal and legendary forms you can find on the server, you'll also be able to find other custom palettes of pokemon in the wild. You can find out more about custom pokemon via the **Official Pixelmon Wiki** here:

<https://pixelmonmod.com/wiki/Special_textures>


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://wiki.mmorealms.gg/pixelmon-wiki/general-guides/pokemon-forms-and-how-to-change-them.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
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